Cyberpunk 2077 Cyberware Cheat Codes



Subukan Ang Aming Instrumento Para Sa Pagtanggal Ng Mga Problema

Ang Cyberpunk 2077 ay isang malawak na open-world na laro na may hanay ng mga armas, attachment, at Cyberware na kailangang pagsikapan ng mga manlalaro para makuha. Gayunpaman, ang pagkuha ng lahat ng Cyberware ay hindi posible hanggang sa maglaan ka ng malaking tagal ng oras sa laro, na hindi lahat sa atin ay kayang bayaran. Sa kabutihang palad, maaari kang gumamit ng mga cheat na nagpapahintulot sa iyo na makakuha ng anumang Cyberware na gusto mo. Ngunit, dapat mong malaman na ang mga developer ay laban sa paggamit ng mga cheat. Kung gusto mong magpatuloy kahit papaano, narito ang Cyberpunk 2077 Cyberware cheat codes.



Cyberpunk 2077 Cyberware Cheat Codes

Bago namin ibahagi ang mga cheat, kailangan mong mailunsad ang Command Console kung saan maaari mong ipasok ang mga cheat. Para dito, kailangan mo ng CyberConosle Mod. Sundan ang link para malaman ang higit pa sapaano gumamit ng cheatssa laro. Pagkatapos mong mai-install ang Mod, ilunsad ang laro sa Windowed mode at pindutin ‘/~ upang ilunsad ang command console. Kapag naroon na ang interface, gamitin ang ibaba ng Cyberpunk 2077 Cyberware cheat codes.

player.inventory.addItem(Items.AnimalsStrongArmsBattery1)
player.inventory.addItem(Items.AnimalsStrongArmsKnuckles1)
player.inventory.addItem(Items.ArasakaEpicMKIII)
player.inventory.addItem(Items.ArasakaLegendaryMKIV)
player.inventory.addItem(Items.BioConductorsEpic)
player.inventory.addItem(Items.BioConductorsLegendary)
player.inventory.addItem(Items.BioConductorsRare)
player.inventory.addItem(Items.BioDyneRareMKII)
player.inventory.addItem(Items.BioDyneUncommonMKI)
player.inventory.addItem(Items.BiotechEpicMKIII)
player.inventory.addItem(Items.BiotechRareMKII)
player.inventory.addItem(Items.BiotechUncommonMKI)
player.inventory.addItem(Items.BloodPumpCommon)
player.inventory.addItem(Items.BloodPumpEpic)
player.inventory.addItem(Items.BloodPumpRare)
player.inventory.addItem(Items.BloodPumpUncommon)
player.inventory.addItem(Items.BonesMcCoy70V0)
player.inventory.addItem(Items.BonesMcCoy70V1)
player.inventory.addItem(Items.BonesMcCoy70V2)
player.inventory.addItem(Items.BoostedTendonsRare)
player.inventory.addItem(Items.BrainCapacityBoosterEpic)
player.inventory.addItem(Items.BrainCapacityBoosterLegendary)
player.inventory.addItem(Items.BrainCapacityBoosterRare)
player.inventory.addItem(Items.CarryCapacityBooster)
player.inventory.addItem(Items.ChemicalDamageCable)
player.inventory.addItem(Items.ChemicalDamageEdge)
player.inventory.addItem(Items.ChemicalDamageKnuckles)
player.inventory.addItem(Items.ChemicalDamageRound)
player.inventory.addItem(Items.CyberdeckSplinter)
player.inventory.addItem(Items.CyberRotorsCommon)
player.inventory.addItem(Items.CyberRotorsEpic)
player.inventory.addItem(Items.CyberRotorsLegendary)
player.inventory.addItem(Items.CyberRotorsRare)
player.inventory.addItem(Items.CyberRotorsUncommon)
player.inventory.addItem(Items.DenseMarrowEpic)
player.inventory.addItem(Items.DenseMarrowRare)
player.inventory.addItem(Items.DenseMarrowUncommon)
player.inventory.addItem(Items.DischargeConnectorEpic)
player.inventory.addItem(Items.DischargeConnectorLegendary)
player.inventory.addItem(Items.DischargeConnectorRare)
player.inventory.addItem(Items.ElectricDamageCable)
player.inventory.addItem(Items.ElectricDamageEdge)
player.inventory.addItem(Items.ElectricDamageKnuckles)
player.inventory.addItem(Items.ElectricDamageRound)
player.inventory.addItem(Items.ElectroshockMechanismCommon)
player.inventory.addItem(Items.ElectroshockMechanismEpic)
player.inventory.addItem(Items.ElectroshockMechanismLegendary)
player.inventory.addItem(Items.ElectroshockMechanismUncommon)
player.inventory.addItem(Items.EndoskeletonCommon)
player.inventory.addItem(Items.EndoskeletonEpic)
player.inventory.addItem(Items.EndoskeletonLegendary)
player.inventory.addItem(Items.EndoskeletonRare)
player.inventory.addItem(Items.EndoskeletonUncommon)
player.inventory.addItem(Items.EnhancedBloodVesselsCommon)
player.inventory.addItem(Items.EnhancedBloodVesselsEpic)
player.inventory.addItem(Items.EnhancedBloodVesselsLegendary)
player.inventory.addItem(Items.EnhancedBloodVesselsRare)
player.inventory.addItem(Items.EnhancedBloodVesselsUncommon)
player.inventory.addItem(Items.EnhancedTissueCommon)
player.inventory.addItem(Items.EnhancedTissueEpic)
player.inventory.addItem(Items.EnhancedTissueLegendary)
player.inventory.addItem(Items.EnhancedTissueRare)
player.inventory.addItem(Items.EnhancedTissueUncommon)
player.inventory.addItem(Items.ExplosiveDamageRound)
player.inventory.addItem(Items.FastAccessMemoryCommon)
player.inventory.addItem(Items.FastAccessMemoryRare)
player.inventory.addItem(Items.FastAccessMemoryUncommon)
player.inventory.addItem(Items.FastRotor)
player.inventory.addItem(Items.FuyutsuiCommonMKI)
player.inventory.addItem(Items.FuyutsuiTinkererLegendaryMKIII)
player.inventory.addItem(Items.GroundingPlating)
player.inventory.addItem(Items.HealOnKillCommon)
player.inventory.addItem(Items.HealOnKillEpic)
player.inventory.addItem(Items.HealOnKillLegendary)
player.inventory.addItem(Items.HealOnKillUncommon)
player.inventory.addItem(Items.HealthMonitorCommon)
player.inventory.addItem(Items.HealthMonitorEpic)
player.inventory.addItem(Items.HealthMonitorLegendary)
player.inventory.addItem(Items.HealthMonitorRare)
player.inventory.addItem(Items.HealthMonitorUncommon)
player.inventory.addItem(Items.HeatUsingBooster)
player.inventory.addItem(Items.HighCchargedBattery)
player.inventory.addItem(Items.HighCchargedWiresBattery)
player.inventory.addItem(Items.ImprovedPerceptionCommon)
player.inventory.addItem(Items.ImprovedPerceptionEpic)
player.inventory.addItem(Items.ImprovedPerceptionLegendary)
player.inventory.addItem(Items.ImprovedPerceptionUncommon)
player.inventory.addItem(Items.ImprovedReactionEpic)
player.inventory.addItem(Items.ImprovedReactionRare)
player.inventory.addItem(Items.ImprovedReactionUncommon)
player.inventory.addItem(Items.IronLungsCommon)
player.inventory.addItem(Items.IronLungsEpic)
player.inventory.addItem(Items.IronLungsLegendary)
player.inventory.addItem(Items.IronLungsRare)
player.inventory.addItem(Items.IronLungsUncommon)
player.inventory.addItem(Items.KerenzikovCommon)
player.inventory.addItem(Items.KerenzikovEpic)
player.inventory.addItem(Items.KerenzikovLegendary)
player.inventory.addItem(Items.KerenzikovRare)
player.inventory.addItem(Items.KerenzikovUncommon)
player.inventory.addItem(Items.KiroshiOpticsEpic)
player.inventory.addItem(Items.KiroshiOpticsRare)
player.inventory.addItem(Items.LimbicSystemEnhancementCommon)
player.inventory.addItem(Items.LimbicSystemEnhancementLegendary)
player.inventory.addItem(Items.LimbicSystemEnhancementRare)
player.inventory.addItem(Items.LowCchargedBattery)
player.inventory.addItem(Items.LowCchargedWiresBattery)
player.inventory.addItem(Items.MantisBladesEpic)
player.inventory.addItem(Items.MantisBladesLegendary)
player.inventory.addItem(Items.MediumCchargedBattery)
player.inventory.addItem(Items.MediumCchargedWiresBattery)
player.inventory.addItem(Items.MemoryBoostCommon)
player.inventory.addItem(Items.MemoryBoostEpic)
player.inventory.addItem(Items.MemoryBoostRare)
player.inventory.addItem(Items.MemoryBoostUncommon)
player.inventory.addItem(Items.MemoryReplenishmentEpic)
player.inventory.addItem(Items.MemoryReplenishmentLegendary)
player.inventory.addItem(Items.MetalCoveredSkin)
player.inventory.addItem(Items.MetalPlating)
player.inventory.addItem(Items.MicroGeneratorCommon)
player.inventory.addItem(Items.MicroGeneratorEpic)
player.inventory.addItem(Items.MicroGeneratorLegendary)
player.inventory.addItem(Items.MicroGeneratorRare)
player.inventory.addItem(Items.MicroGeneratorUncommon)
player.inventory.addItem(Items.MicroVibrationsGeneratorEpic)
player.inventory.addItem(Items.MicroVibrationsGeneratorRare)
player.inventory.addItem(Items.MicroVibrationsGeneratorUncommon)
player.inventory.addItem(Items.MilitechParaline)
player.inventory.addItem(Items.MilitechProjectileLauncherRound1)
player.inventory.addItem(Items.NanoWiresLegendary)
player.inventory.addItem(Items.NeoFiberCommon)
player.inventory.addItem(Items.NeoFiberEpic)
player.inventory.addItem(Items.NeoFiberLegendary)
player.inventory.addItem(Items.NeoFiberRare)
player.inventory.addItem(Items.NeoFiberUncommon)
player.inventory.addItem(Items.NeoplasticPlating)
player.inventory.addItem(Items.NervousSystemDischarge)
player.inventory.addItem(Items.NetwatchNetdriverLegendaryMKV)
player.inventory.addItem(Items.OpticalCamoEpic)
player.inventory.addItem(Items.OpticalCamoLegendary)
player.inventory.addItem(Items.OpticalCamoRare)
player.inventory.addItem(Items.PhysicalDamageCable)
player.inventory.addItem(Items.PhysicalDamageEdge)
player.inventory.addItem(Items.PhysicalDamageKnuckles)
player.inventory.addItem(Items.PowerGripLegendary)
player.inventory.addItem(Items.ProjectileLauncher)
player.inventory.addItem(Items.ProjectileLauncherEpic)
player.inventory.addItem(Items.ProjectileLauncherLegendary)
player.inventory.addItem(Items.RavenEpicMKIII)
player.inventory.addItem(Items.RavenLegendaryMKIV)
player.inventory.addItem(Items.ReflexRecorderCommon)
player.inventory.addItem(Items.ReflexRecorderLegendary)
player.inventory.addItem(Items.ReflexRecorderRare)
player.inventory.addItem(Items.ReflexRecorderUncommon)
player.inventory.addItem(Items.ReinforcedMusclesEpic)
player.inventory.addItem(Items.ReinforcedMusclesRare)
player.inventory.addItem(Items.ResistancesBoosterCommon)
player.inventory.addItem(Items.ResistancesBoosterEpic)
player.inventory.addItem(Items.ResistancesBoosterLegendary)
player.inventory.addItem(Items.ResistancesBoosterUncommon)
player.inventory.addItem(Items.ReverseMetabolicEnhancer)
player.inventory.addItem(Items.ReversePowerInductor)
player.inventory.addItem(Items.RoboticCoreCommon)
player.inventory.addItem(Items.RoboticCoreEpic)
player.inventory.addItem(Items.RoboticCoreLegendary)
player.inventory.addItem(Items.RoboticCoreRare)
player.inventory.addItem(Items.RoboticCoreUncommon)
player.inventory.addItem(Items.SandevistanC1MK1)
player.inventory.addItem(Items.SandevistanC1MK2)
player.inventory.addItem(Items.SandevistanC1MK3)
player.inventory.addItem(Items.SandevistanC2MK1)
player.inventory.addItem(Items.SandevistanC2MK2)
player.inventory.addItem(Items.SandevistanC2MK3)
player.inventory.addItem(Items.SandevistanC2MK4)
player.inventory.addItem(Items.SandevistanC3MK4)
player.inventory.addItem(Items.SandevistanC3MK5)
player.inventory.addItem(Items.SandevistanC4MK5)
player.inventory.addItem(Items.SeachoRareMKII)
player.inventory.addItem(Items.SeachoUncommonMKI)
player.inventory.addItem(Items.SecondHeart)
player.inventory.addItem(Items.SlowRotor)
player.inventory.addItem(Items.SmartLinkLegendary)
player.inventory.addItem(Items.StaminaRegenBoosterCommon)
player.inventory.addItem(Items.StaminaRegenBoosterEpic)
player.inventory.addItem(Items.StaminaRegenBoosterLegendary)
player.inventory.addItem(Items.StaminaRegenBoosterRare)
player.inventory.addItem(Items.StaminaRegenBoosterUncommon)
player.inventory.addItem(Items.StephensonEpicMKIII)
player.inventory.addItem(Items.StephensonLegendaryMKIV)
player.inventory.addItem(Items.StephensonRareMKII)
player.inventory.addItem(Items.StrongArmsEpic)
player.inventory.addItem(Items.StrongArmsLegendary)
player.inventory.addItem(Items.SubdermalArmorCommon)
player.inventory.addItem(Items.SubdermalArmorEpic)
player.inventory.addItem(Items.SubdermalArmorLegendary)
player.inventory.addItem(Items.SubdermalArmorRare)
player.inventory.addItem(Items.SubdermalArmorUncommon)
player.inventory.addItem(Items.SynapticAcceleratorCommon)
player.inventory.addItem(Items.SynapticAcceleratorEpic)
player.inventory.addItem(Items.SynapticAcceleratorLegendary)
player.inventory.addItem(Items.SynapticAcceleratorRare)
player.inventory.addItem(Items.SynapticAcceleratorUncommon)
player.inventory.addItem(Items.TetratronicEpicMKIII)
player.inventory.addItem(Items.TetratronicRareMKII)
player.inventory.addItem(Items.TetratronicRipplerLegendaryMKIV)
player.inventory.addItem(Items.TetratronicUncommonMKI)
player.inventory.addItem(Items.ThermalDamageCable)
player.inventory.addItem(Items.ThermalDamageEdge)
player.inventory.addItem(Items.ThermalDamageKnuckles)
player.inventory.addItem(Items.ThermalDamageRound)
player.inventory.addItem(Items.TitaniumInfusedBonesCommon)
player.inventory.addItem(Items.TitaniumInfusedBonesRare)
player.inventory.addItem(Items.TitaniumInfusedBonesUncommon)
player.inventory.addItem(Items.TitaniumPlating)
player.inventory.addItem(Items.TranquilizerRound)
player.inventory.addItem(Items.TygerClawsMantisBladesRotor1)
player.inventory.addItem(Items.TygerClawsStrongArmsBattery1)
player.inventory.addItem(Items.TyrosineInjector)

Ito ang lahat ng Cyberpunk 2077 Cyberware Cheat Code na magagamit mo sa laro pagkatapos mong i-install at paganahin ang CyberConosle Mod.